FAQs

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Workshop XR allows you to join without a headset via the web app with a license. Participation is for collaborative sessions led by a VR host. Access to host a design review in Workshop XR is via a VR headset. Meta Quest 2, 3, 3S, and Pro headsets are all supported.

No. You dont need a Facebook account to access Workshop XR. However, in order to use the supported Quest headsets, you will need a Meta account.

The automatic data connectivity and synced issue tracking features of Workshop XR are made possible with Autodesk Construction Cloud (ACC). Workshop XR connects to ACC via Autodesk Docs. With every Workshop XR license, free access to Autodesk Docs is included. This gives you direct access to projects, files, members, and issues.   

Autodesk Revit and Autodesk Navisworks are supported. IFC files are also supported.

Workshop XR is an untethered VR solution meaning that it does not require a PC connection. Everything runs on a standalone Meta Quest headset (Meta Quest 2, 3, 3S, and Pro). High-speed Internet or Wi-Fi with at least 30 mbps download speed is recommended for optimal performance.

Yes, Autodesk Workshop XR is the product that customers of The Wild and Prospect by IrisVR are migrating to. We’ve put together a comprehensive FAQ page to provide more details and help our customers navigate this transition smoothly.

Using Workshop XR is a more efficient, engaging, and sustainable form of design review collaboration for AEC teams. By immersing stakeholders in a shared workspace where they can experience models together at 1:1 scale, teams can more effectively communicate design intent and coordinate with their models, leading to better spatial understanding, faster problem solving, and more confident decisions.

Workshop XR will be able to load supported 3D models from Autodesk Construction Cloud. Learn more about how to bring your models into VR here.